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fetch master stable
1bb2bf6ae045...
Bastien Bouclet
DOCS: Document the TLJ keyboard shortcuts

Based on the comment from Faalagorn in #1424.
238d554a5643...
Bastien Bouclet
STARK: Apply the sound volume settings on startup
dd2952850d51...
David Fioramonti
MYST3: Add NodeID enum to help working with nodes

The identifiable ones have been given names.
65f6024c17ad...
Bastien Bouclet
STARK: Implement the eye cursor animation
7b637b22c189...
orangeforest11
STARK: Changed the action menu and cursor to being scaled
0da709501343...
Bastien Bouclet
STARK: Check the chapter is an integer in changeChapter
86047569cdb7...
Douglas Liu
STARK: Add chapter range checking
c0a06258ad8b...
orangeforest11
STARK: Set default keyframe for bone animations

Mitigates #1436. Glitches were appearing at old lady in the forest because wasn't getting a key frame

Now, if no key frame found, defaults to last key frame with warning message.
af5ae38ea588...
Bastien Bouclet
Merge pull request #1482 from raziel-/patch-3

SDL: Enhance warning/error output
45a1bb40f06a...
Bastien Bouclet
CREDITS: Add Douglas to the Stark credits
667ac7341b42...
Bastien Bouclet
BUILD: Save the PKG_CONFIG_LIBDIR environment variable across rebuilds
f0d5f5d6e492...
Bastien Bouclet
BUILD: Check if pkg-config is available
bfff4ea3a842...
Lars Wendler
BUILD: Prefer pkg-config over freetype-config if possible

As of freetype-2.9.1 the freetype-config script no longer gets installed
by default.
5e01ec75b910...
Colin Snover
BUILD: List all used environmental variables in configure help
c87cf85c3bec...
Colin Snover
BUILD: Respect all build tool overrides from environment

Previously, only CXX could be overridden by the environment, which
made it impossible to correctly set tools for cross-compiler
toolchains which were not compatible with the default system tools.
e62a224c14c9...
Bastien Bouclet
MYST3: Update the mouse cursor position when unpausing the engine
f5319ce6e630...
Bastien Bouclet
MYST3: Allow the widescreen mod to work in windowed mode
8aaa2606a6d3...
Bastien Bouclet
Merge pull request #1483 from DouglasLiuGamer/branch-shadow

STARK: Implement the shadows
f4cf5ca07335...
Douglas Liu
STARK: Remove a useless casting
5f8a8fc2f96f...
Douglas Liu
STARK: Remove a useless parameter and style fixing
02d7cefb09a8...
Douglas Liu
STARK: use applyToItem() to set castsShadow
801fc7471349...
Douglas Liu
STARK: Move maxShadowLength from RenderEntry to Scene
fedd80005ab0...
Douglas Liu
STARK: Move _castsShadow from RenderEntry to VisualActor
f237d4f52ae6...
Hubert Maier
SDL: Enhance warning/error output
5643a1ea0903...
Hubert Maier
SDL: Enhance warnings

Every other SDL warning/error states that it is related to SDL in the output, except those four warnings in surfacesdl-graphics.cpp and openglsdl-graphics.cpp.

Adding those crucial information to the output
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