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Branch: master
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191113819b2f...
Bastien Bouclet
STARK: Save and restore the previous location stack

Fixes #1497.
f2c576903904...
Dries Harnie
Merge pull request #1504 from scootergrisen/master

Change da_DK to da
206b295fe4e5...
Bastien Bouclet
STARK: Use more OpenGL types
10c14532408a...
Bastien Bouclet
STARK: Use the OpenGL types for the resource names

Fixes the build on platforms where the name are not uint32s.
8d3ea2f5a159...
Bastien Bouclet
STARK: Fix speeches that have not started playing waking up their script

Fixes #1499.
5373482b9045...
Bastien Bouclet
STARK: Save model item animation properties in the active level

These properties are saved for inactive levels as well. However inactive
level properties are restored too early and would sometimes be
overwritten by the on enter location callback. Now we save the animation
properties in the active level as well. These properties are restored
after the location enter callback.

Fixes #1496.
4b38409ea6b8...
Bastien Bouclet
MYST3: Allow inverting the mouse y axis using ctrl-i
f0cf59b81c74...
scootergrisen
Change da_DK to da
6a0ed2f88926...
Dries Harnie
Merge pull request #1502 from scootergrisen/master

Delete da_DA.po and se_SE.po
b28d8de2ff58...
Bastien Bouclet
STARK: Handle window resizes happening while the engine is paused
32fc54531bdc...
Bastien Bouclet
MYST3: Handle window resizes happening while the engine is paused
ef0155a50ca7...
Bastien Bouclet
OPENGL: Allow the window to be resized

Fixes #1500.
6e6fa2662044...
Bastien Bouclet
GRIM: Refresh the screen when the screen size is changed
352fdb93d5fc...
scootergrisen
Delete se_SE.po (keep sv_SE.po)
ceefb32c1225...
scootergrisen
Delete da_DA.po (keep da_DK.po)
2284381c995f...
Bastien Bouclet
MYST3: Scale the mouse cursor size with the resolution

Fixes #1480.
0f3cf3e511dc...
Bastien Bouclet
STARK: Introduce a onGameLoop event to stop abusing onRender for updates

Fixes #1492 where rendering the screen to save a screenshot would run
some dialog related script updates.
d708a7f6d916...
Bastien Bouclet
STARK: Use the action anim if there is one when enabling an item

Fixes #1436.
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