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Branch: master
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3d687030b98b...
Gunnar Birke
WINTERMUTE: Don't render 3d models if there is no geometry
9729418128b9...
Einar Johan Trøan Sømåen
Merge pull request #1660 from GunnarBirke/missing-script-calls-state-etc

GSOC WME: Missing script calls state etc
a62289c7a1a4...
Gunnar Birke
WINTERMUTE: Add script call stubs for video skip button
db64dc94c87b...
Gunnar Birke
WINTERMUTE: Add script call to unload 3d actor
2a71d36c4434...
Gunnar Birke
WINTERMUTE: Add remaining (probably unused) script calls to BaseGame
b9758dcf753a...
Gunnar Birke
WINTERMUTE: Implement script call to set camera
e003b1896a14...
Gunnar Birke
WINTERMUTE: Remove unnecessary override
25ea38c3bc7d...
Gunnar Birke
WINTERMUTE: Implement fog
38bb27fb985a...
Einar Johan Trøan Sømåen
Merge pull request #1657 from GunnarBirke/lights-and-shadows

GSOC WME3D: Lights and shadows
7d227310e35a...
Gunnar Birke
WINTERMUTE: Add some comments to MeshX::update
cf345f91a687...
Gunnar Birke
WINTERMUTE: Add missing script calls for lights and shadows
bd022f4db664...
Gunnar Birke
WINTERMUTE: Add script calls for setting shadow image
f7d354c2880f...
Gunnar Birke
WINTERMUTE: Warn about actor being displayed with non-stencil shadows
73c0e9464e9a...
Gunnar Birke
WINTERMUTE: Fix calculation of transform for attachment shadow
8d4b3de4a70a...
Gunnar Birke
WINTERMUTE: Try to approximate wme settings for spotlight cutoff
d056758e7291...
Gunnar Birke
WINTERMUTE: Initialize alpha value of specular and emissive color
beb33b2b6bed...
Gunnar Birke
WINTERMUTE: Implement shadow volume render functions
70e30f11b194...
Gunnar Birke
WINTERMUTE: Invert z coord when loading in shadow light position
6895116b6392...
Gunnar Birke
WINTERMUTE: Use argb value for shadow color (like wme)
a1371d002fbe...
Gunnar Birke
WINTERMUTE: Handle camera pointer being null
06ea22dfaa7b...
Gunnar Birke
WINTERMUTE: Render light position and direction if requested
0df93728f70e...
Gunnar Birke
WINTERMUTE: Let mesh update shadow volume vertices of model
3105c4d9f7bc...
Gunnar Birke
WINTERMUTE: Generate adjacency list of mesh during load
136831029c33...
Gunnar Birke
WINTERMUTE: Display shadow volume of actor if stencil shadows are set
bcc565c0f1f8...
Gunnar Birke
WINTERMUTE: Update normal vectors during animation update
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